💥 𝗚𝗮𝗺𝗶𝗻𝗴 𝗶𝘀 𝘁𝗵𝗲 𝗺𝗼𝘀𝘁 𝗱𝘆𝗻𝗮𝗺𝗶𝗰 𝗮𝗻𝗱 𝗲𝘅𝗰𝗶𝘁𝗶𝗻𝗴 𝗰𝗮𝘁𝗲𝗴𝗼𝗿𝘆 𝗶𝗻 𝗲𝗻𝘁𝗲𝗿𝘁𝗮𝗶𝗻𝗺𝗲𝗻𝘁
𝗮𝗰𝗿𝗼𝘀𝘀 𝗮𝗹𝗹 𝗽𝗹𝗮𝘁𝗳𝗼𝗿𝗺𝘀 𝘁𝗼𝗱𝗮𝘆 𝗮𝗻𝗱 𝘄𝗶𝗹𝗹 𝗽𝗹𝗮𝘆 𝗮 𝗸𝗲𝘆 r𝗼𝗹𝗲 𝗶𝗻 𝘁𝗵𝗲 𝗱𝗲𝘃𝗲𝗹𝗼𝗽𝗺𝗲𝗻𝘁 𝗼𝗳 𝗺𝗲𝘁𝗮𝘃𝗲𝗿𝘀𝗲 𝗽𝗹𝗮𝘁𝗳𝗼𝗿𝗺𝘀 💥
-Satya Nadella-
#games will evolve to incorporate more events that are informed by live entertainment, such as the music concerts and immersive theater that have already emerged in Fortnite, Roblox, and Rec Room.
#esports and #onlinecommunities will be augmented by social entertainment. Meanwhile, traditional industries such as #travel , #education , and live performance will be reshaped around
game-thinking and the virtual economy of abundance.
🔵 Wher Are We Now?
📌 Today there are 3B gamers worldwide, generating $175B in annual
revenue; 3.5x more than music and movie box office combined ($47B)
📌 Gaming has been growing 7.5% since 2018 with 16.5% CAGR for #esports
📌 The gaming startup ecosystem is now worth $1.6 trillion in combined value, with startups founded before 2000 adding the
most value
📌 Global gaming investment reached $5.1B in the first half of 2022, the biggest H1 on record.
📌 Gaming startups from US, Singapore an China have raised the most venture capital so far in 2022
🔵 Where Are We Heading?
Gaming is replacing social media and leading the way in social interaction and connectivity.
💥 𝗢𝗻𝗲 𝗼𝗳 𝘁𝗵𝗲 𝗯𝗲𝗻𝗲𝗳𝗶𝘁𝘀 𝗼𝗳 𝗼𝘂𝗿 𝗰𝗿𝗲𝗮𝘁𝗼𝗿 𝗰𝗼𝗺𝗺𝘂𝗻𝗶𝘁𝘆 𝗶𝘀 𝘁𝗵𝗮𝘁 𝘁𝗵𝗲𝘆 𝗰𝗼𝗻𝘀𝘁𝗮𝗻𝘁𝗹𝘆
𝘀𝘂𝗿𝗽𝗿𝗶𝘀𝗲 𝘂𝘀 𝗮𝗻𝗱 𝗱𝗼 𝘁𝗵𝗶𝗻𝗴𝘀 𝘄𝗲 𝘄𝗼𝘂𝗹𝗱 𝗵𝗮𝘃𝗲 𝗻𝗲𝘃𝗲𝗿 𝗲𝘅𝗽𝗲𝗰𝘁𝗲𝗱.𝗜 𝗹𝗶𝗸𝗲 𝘁𝗵𝗮𝘁 𝘄𝗲
𝗱𝗼𝗻ʼ𝘁 𝗵𝗮𝘃𝗲 t𝗼 𝗯𝗲 𝘁𝗵𝗲 𝗴𝗲𝗻𝗶𝘂𝘀𝗲𝘀, 𝗯𝘂𝘁 𝘁𝗵𝗲𝘆 𝘄𝗶𝗹𝗹 𝗯𝗲 𝘁𝗵𝗲 𝗴𝗲𝗻𝗶𝘂𝘀𝗲𝘀 𝗳𝗼𝗿 𝘂𝘀💥
Daniel Sturman,
CTO Roblox
#gaming #metaverse #payments #innovation #web3 #Metabuzz
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